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Health points 18 (10hearts8hearts)
40 (20 x 2hearts) (tamed)
Armor points 0 (0armour)
Attack strength Easy: 2 (2hearts)
Normal: 3 (3hearts)
Hard: 4 (4hearts)

Dirt scorpion venom:
Poison for 3 sec (Grid Poison Heart)
Cave scorpion Nausea:
Nausea-small for 3 sec
Frost scorpion Slowness:
Slowness-small for 3 sec

Spawn see Spawning
Common drops see Drops
Rare drops Scorpion stings Scorpion Sting (0-1)
Experience 5
Sounds Idle:





First appearances v2.14

Scorpions are tamable neutral mobs that are venomous.

Spawning Edit

All four types of scorpions can be found in various biomes:

  • Dirt scorpion: On top of solid blocks in the Overworld in light levels of 7 or less.
  • Cave scorpion: Light levels of 7 or less in the Overworld if the Y position is less than 40.
  • Frost scorpion: Opaque blocks in "snow" biomes.
  • Nether scorpion: In the Nether in any light level.


Scorpions are large mobs that are at least three or four times larger than actual scorpions.

Drops Edit

When killed, scorpions drop 0-2 chitin (normal, black, nether, or frost chitin), and an uncommon chance 0-1 scorpion stings (normal, black, nether or frost stings). Scorpions drop 5 experience when killed by a player or tamed wolf.

Undead scorpions drop 0-2 pieces of rotten flesh and 0-2 string. Baby scorpions also drop 0-2 string.

Behavior Edit

Dirt scorpion attacking

A dirt scorpion going after the player.

Scorpions have very similar behavior to that of vanilla spiders; they are hostile to the player as long as the light level immediately around them is 9 or less; otherwise they won't attack unless you provoke them. Hostile scorpions will continue to chase the player even if they are exposed to well-lit locations.

Scorpions have two attack methods: one being a melee attack, or by stinging the player in close proximity, which causes a negative effect. They will only sting you if they get too close. Scorpions make squeaking and clicking sounds occasionally.

Scorpions will not be set on fire during the day, unlike other aggressive mobs.

Negative effects Edit

If a scorpion stings the player, they will be given a negative potion effect:

  • Dirt scorpions will poison the player.
  • Cave scorpions can cause nausea.
  • Frost scorpions will slow the player down.
  • Nether scorpions can set you on fire.

Tactics Edit

  • Like spiders, insects and crabs, scorpions can climb up vertically, meaning they can scale up walls and fences. As this is the case, walls and fences make poor protection any tamed mobs, unless you build a roof over an enclosure or your house.
  • Don't get too close to a scorpion; they will sting you if given the opportunity, thus inflicting you with a nasty effect for several seconds.
  • Because scorpions can sting you, they are best dealt with a bow from a safe distance. Being too close to a scorpion will make it harder for you to kill it, and this can be dangerous if other hostile mobs such as ogres are in pursuit of the player, so keep your distance.
  • An iron or better sword will finish off a scorpion in a few hits, but since zombies and skeletons can ride them, this makes them a higher priority.

Variations Edit


The four natural types of scorpions.

Scorpions will typically spawn using one of four different skins, these include: blue (frost), orange (dirt), black (cave), and red (nether).

There is also a special variant of scorpions:
Undead Scorpion

Undead scorpions Edit

Undead scorpions are rotten-green in color, and have red eyes. Tamed undead scorpions behave no differently than other tamed scorpions, and they do not attack the player.

Taming Edit

A scorpion can be tamed by picking up a baby scorpion and then naming it. To find baby scorpions, look for a scorpion that has small scorpions on its back, and kill it. This will make the babies fall to the ground. The babies can then be picked up by right-clicking on them, which will allow the scorpion to be named. If the naming screen doesn't show, use a medallion on it.

The player has to right-click on the baby scorpion when it falls from its mother scorpion's back. If it grows bigger, it can't be tamed by right-clicking on it.

Like other baby Mo' Creatures mobs, baby scorpions take a while to grow to full size, and grow slowly periodically. Fully-grown tamed scorpions may attack other mobs, including your pet(s), so they should be kept separately in an enclosure. Once the baby has grown to full size, the scorpion can then be ridden by placing a crafted saddle or vanilla saddle on it. Like other tamed mobs, scorpions will sit when a whip is used near them, and will continue to remain stationary until ridden, or if the whip is used again.

Scorpion essence

A scorpion egg can be acquired by using an essence of darkness on any tamed scorpion. Placing this on the ground will cause it to hatch within a couple of minutes, and it is necessary to stay near the egg in order to tame the hatched scorpion (placing it requires looking at the ground and you must be where the egg is wanted, then right-click). This will hatch a baby scorpion that can be named, just as if a scorpion with babies on its back was killed.

Scorpions can be healed by feeding them raw rat or cooked rat. Scorpions don't take fall damage, regardless or not if being ridden. Tamed scorpions may attack other mobs, but they do not attack hostile mobs, nor do they attack mobs for you.

An undead scorpion can be obtained by giving an essence of undead to a tamed scorpion.

Commands Edit

ID's for all scorpion eggs. Input the following command below and one of the ID's to obtain the scorpion egg you want:

Minecraft version Command
1.7 and later/give @p MoCreatures:mocegg 1 [ID]

ID's Edit

ID Name

 History Edit


v8.0.0 DEVa Edit

- Skeletons, silver skeletons, zombies and zombie pigman can now ride scorpions.

- Added tamed scorpion sitting behavior/animation.

- Added transform animation to scorpions when given an essence.

- Tamed scorpion health has been boosted from 18 to 40.

v6.2.0 DEVR3 Edit

- Fixed scorpion eggs checking for more than 5 types.

v6.2.0 DEVR1 hotfix 3 Edit

- Fixed tamed scorpions not spawning from pet amulets.

- Added PetScorpion to en_US lang file.

v6.1.0 DEVR1 Edit

- Fixed scorpion poison crash with non-living entities.

v5.2.5 DEV R2 Edit

- Fixed scorpions spawning during the day.

v5.2.0 DEV Edit

- Scorpions now take damage from the Bane of Arthropods enchantment.

v5.0.8 Edit

- Fixed bug despawning tamed scorpions.

v5.0.6 Edit

- Scorpions now spawn in the Nether by default.

- Reduced frequency of scorpion drops.

v4.5.0 Edit

- Wild scorpions no longer attack other mobs.

- Tamed scorpions that are set free now drop a saddle (if worn), and can't be ridden.

v4.4.0 Edit

- Scorpions can be healed with raw or cooked rat.

- Tamed scorpions can be used as mounts if given a saddle.

- Giving an essence of undead to a tamed scorpion will turn it into an undead scorpion.

- You can obtain a scorpion egg by giving an essence of darkness to a tamed scorpion. 


- You can now name their tamed scorpions by using a medallion or book.

- You can use a rope on tamed scorpions so they will follow you.


- Nether scorpions and flame wraiths won't burn the player in the Nether.


- Picked baby scorpions won't despawn or attack the player.


- Changed scorpion models, textures and animations. Scorpions will try to hide away from sunlight.


- Fixed scorpion tail swing and arm snap animations.


- Fixed bug with giant baby scorpions.


- Baby scorpions won't despawn.


- Scorpions won't spawn within 8 blocks of torches.


- Added missing scorpion sounds.


- Fixed bug with baby scorpions changing size when climbing surfaces.


- Added the option to tame baby scorpions. You can easily tame them just by picking them up. Once tamed they won't despawn, and will attack other mobs.


- Added scorpions.

Trivia Edit

  • Unlike other "undead" mobs, undead scorpions do not take damage from splash potions of healing, nor do they decay.
  • In the mod files and in-game, tamed scorpions are called "PetScorpion".

Gallery Edit

Passive: AntButterfly (Moth) • CricketDeerDragonflyDuckFireflyFlyMaggotMoleMouseRoachSnail

Neutral: BeeBoarBlack BearEntGrizzly Bear

Hostile: Big GolemCrocodileHellratHorsemobMini GolemOgrePolar BearRatSilver SkeletonWolfWerewolfWraith

Tameable: Big CatBirdBunnyCrabDolphinElephant / MammothFishyFoxGoatHorseJellyfishKittyKomodo DragonManta RayManticoreMedium FishOstrichPandaPiranhaRaccoonScorpionSharkSmall FishSnakeStingrayTurkeyWyvern

Upcoming: ChimpanzeeMedusaOgre Prince

Stationary objects: Kitty BedLitter BoxFish BowlEgg

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