|Health points||1.7 or older: 15 ()|
|Attack strength|| Easy: 2 ()
Dirt scorpion Venom:
Cave scorpion Nausea:
Frost scorpion Slowness:
|Drops|| Chitin (0-2)
Scorpions can be found in various biomes:
- Dirt scorpion: On top of solid blocks in the Overworld in light levels of 7 or less.
- Cave scorpion: Light levels of 7 or less in the Overworld if the Y position is less than 50.
- Frost scorpion: Opaque blocks in "snow" biomes.
- Nether scorpion: In the Nether in any light level.
When killed, scorpions have a common chance of dropping 0-2 chitin, and an uncommon chance to drop a scorpion sting. The name of the drop varies depending on the type of scorpions. Scorpions drop 5 experience when killed by the player or a tamed wolf.
Undead scorpions will drop 0-2 pieces of rotten flesh and 0-2 string when killed. Baby scorpions also drop 0-2 string.
Scorpions are neutral mobs, and will only attack the player in light levels of 7 or less, or if provoked.
Scorpions have two attack methods: one being a melee attack, or by stinging the player in close proximity, which causes a negative effect. They will only sting the player if they get too close. Scorpions can often be heard making 'squeaking' sounds.
Scorpions will not be set on fire during the day, unlike other neutral / hostile mobs.
Like spiders, scorpions can climb up vertically, meaning that they can scale up walls and fences. As this is the case, walls and fences make poor protection any tamed mobs, unless you build a roof over an enclosure or your house.
Because scorpions have the ability to give you negative effects, they are best killed with a bow from a safe distance. Being too close to a scorpion will make it harder for the player to kill it, and this can be dangerous if other hostile mobs such as ogres are in pursuit of the player. An iron or better sword will finish off a scorpion in a few hits, but as of DEV v8.0.0, the health of scorpions has been increased, and zombies and skeletons can now ride them, making them a more formidable threat.
There are currently four variants of scorpions that spawn naturally, and another type that can be created by the player.
|Dirt scorpion||Poisons the player.|
|Cave scorpion||Causes nausea.|
|Frost scorpion||Slows the player down.|
|Nether scorpion||Sets the player on fire.|
Tamed undead scorpions behave no differently than other tamed scorpions. Unlike other undead mobs, undead scorpions do not take damage from splash potions of healing, nor do they decay.
A scorpion can be tamed by picking up a baby scorpion and then naming it. To find baby scorpions, look for a scorpion that has small scorpions on its back, and kill it. This will make the babies fall to the ground. The babies can then be picked up by right-clicking on them, which will allow the scorpion to be named.
The player has to right-click on the baby scorpion when it falls from its mother scorpion's back. If it grows bigger, it can't be tamed by right-clicking or any taming method at all. Fully-grown tamed scorpions may attack other mobs, including the player's pet/s, so they should be kept separately. Once the baby has grown to full size, the scorpion can be ridden by placing a saddle on it.
A scorpion egg can be acquired by using an essence of darkness on any tamed scorpion. Placing this on the ground will cause it to hatch within a couple of minutes, and it is necessary to stay near the egg in order to tame the hatched scorpion (placing it requires looking at the ground and he/she must be where the egg is wanted, then right-click). This will hatch a baby scorpion that can be named, just as if a scorpion with babies on its back was killed. Baby scorpions can be given essence of darkness to acquire an egg.
Like other mobs, scorpions can be led around on a lead.
Scorpions can be healed by feeding them raw rat or cooked rat. Scorpions don't take fall damage, whether or not they are being ridden. Tamed scorpions may attack bunnies and elephants or mammoths. They do not attack hostile mobs.
ID's for all scorpion eggs, as of Minecraft 1.7 or 1.8, this command can be used: /'give @p MoCreatures:mocegg 1 [ID]
- Skeletons, silver skeletons, zombies and zombie pigman can now ride scorpions.
- Added tamed scorpion sitting behavior/animation.
- Added transform animation to scorpions when given an essence.
- Tamed scorpion health has been boosted from 18 to 40.
- Fixed scorpion eggs checking for more than 5 types.
v6.2.0 DEVR1 hotfix 3
- Fixed tamed Scorpions not spawning from Pet Amulets.
- Added PetScorpion to en_US lang file.
- Fixed scorpion poison crash with non-living entities.
v5.2.5 DEV R2
- Fixed scorpions spawning during the day.
- Scorpions now take damage from the Bane of Arthropods enchantment.
- Fixed bug despawning tamed scorpions.
- Scorpions now spawn in the Nether by default.
- Reduced frequency of scorpion drops.
- Wild scorpions no longer attack other mobs.
- Tamed scorpions that are set free now drop a saddle (if worn), and can't be ridden.
- Scorpions can be healed with raw or cooked rat.
- Tamed scorpions can be used as mounts if given a saddle.
- Giving an essence of undead to a tamed scorpion will turn it into an undead scorpion.
- You can obtain a scorpion egg by giving an essence of darkness to a tamed scorpion.
- You can now name their tamed scorpions by using a medallion or book.
- You can use a rope on tamed scorpions so they will follow you.
- Nether scorpions and flame wraiths won't burn the player in the Nether.
- Picked baby scorpions won't despawn or attack the player.
- Changed scorpion models, textures and animations. Scorpions will try to hide away from sunlight.
- Fixed scorpion tail swing and arm snap animations.
- Fixed bug with giant baby scorpions.
- Baby scorpions won't despawn.
- Scorpions won't spawn within 8 blocks of torches.
- Added missing scorpion sounds.
- Fixed bug with baby scorpions changing size when climbing surfaces.
- Added the option to tame baby scorpions. You can easily tame them just by picking them. Once tamed they won't despawn, and will attack other mobs.
- Added scorpions.
Big Cat •
Elephant / Mammoth •
Komodo Dragon •
Manta Ray •
Medium Fish •
Small Fish •