|Health points||8 ()|
|Attack strength||1 ()|
|Spawn||Solid surfaced blocks with a minimum of two block spaces above them|
|First appearances||See History|
Raccoons are common neutral mobs that can be tamed.
Natural generation Edit
Raccoons spawn on grass blocks at light levels of 9 or more with at least 2 block space above. They often spawn in groups of 4 during world generation.
Raccoons will drop 0-2 fur when killed. This can be increased by 1 per level of looting used, for a total of 1 to 5 fur with Looting III. They drop 1-3 experience when killed by a player or tamed wolf.
Raccoons wander around aimlessly, avoiding cliffs high enough to cause fall damage, and usually stay out of water. They will attack you if provoked, and will also attack any mob that attacked it first (this includes tamed wolves attacking a raccoon). Raccoons will attack smaller mobs such as insects and kitties. Raccoons can be heard chirping occasionally.
A raccoon can be tamed by giving it any edible item, such as apples or raw meat (they can even be given rotten flesh). It only takes one such item to tame a raccoon. Once tamed, the naming screen will appear.
Much like other tamable mobs, tamed raccoons will follow the player.
v5.2.0 DEV Edit
- Added raccoons.
Big Cat • Bird • Bunny • Crab • Dolphin • Elephant (Mammoth)• Fishy • Fox • Goat • Horse • Jellyfish • Kitty • Komodo Dragon • Manta Ray • Manticore • Medium Fish • Ostrich • Panda • Piranha • Raccoon • Scorpion • Shark • Small Fish • Snake • Stingray • Turkey • Turtle • Wyvern