Horses are passive mobs which can be found in Extreme Hills, Forest and Plains biomes.
Horses are one of the main aspects of this mod. There are five types of tamable Mo' Creatures Horses that occur naturally in the wild, as well as Zebras, and many more are obtainable only by breeding. There are also a handful of rare special Horses that require both breeding and items in order to obtain them.
For the Vanilla Horses, see the Official Minecraft Wiki. Edit
As of 1.6, vanilla Minecraft now also includes Horses. If both vanilla Horses and Mo' Creatures Horses are set to spawn in a world, the easiest way to distinguish between them is by their eyes. Mo' Creatures Horses have more detailed eyes, complete with irises, Mo Creatures Horses also have different textures when equipped with Armor. To breed a vanilla Horse with a Mo' Creatures Horse, they both need to be fed a golden carrot or golden apple and the mo creatures horse must be fed a pumpkin or mushroom stew, and follow the Mo creatures Horse breeding rule.
Mo' Creatures Horses are much slower than Vanilla Horses, all Mo' Creatures Horses have a speed of 4, while Vanilla Horses have an average speed up to 7, although they jump higher than Vanilla Horses by up to 2 and a half blocks. Mo' Creatures Horses don't take damage from suffocation or from being punched by a player with an empty hand. Mo' Creatures Horses are also fireproof, but they will take damage when standing in lava.
If you shoot an arrow while riding a Horse, it will not damage the Horse, unlike Vanilla Horses, it will go through the Horse's body as long as you're riding it, this can be useful when you're mounting a flying Horse (such as a Pegasus) and you want to shoot hostile mobs from above.
Most Horses drop leather when killed. Rarer kinds of Horses have a small chance to drop their unique item.
In order to be tamed, a Horse must first be given a Crafted Saddle (Vanilla saddles will not work) by right-clicking on the Horse with the saddle in hand, this is opposite to the Vanilla taming method since you have to put the saddle on the Horse first in order to tame it. You must then feed the Horse to reduce its temper. Each type of Horse has an amount of temper that must be removed before it can be tamed successfully. Different foods will reduce temper by different amounts:
Wheat reduces 25 temper, a Sugar Lump reduces 50 temper, bread reduces 100 temper, and an Apple will tame the horse instantly without the next step, so giving a Horse an Apple is a recommend way in order to tame it successfully without having to mount and therefore being kicked off.
Once temper is sufficiently reduced, you must mount the Horse. It may throw you off several times or, if temper has been reduced enough, become tamed and will allow you to name it.
Once the Horse/s has/have been tamed, it is possible to breed them in order to obtain more rare Horses. There are many different variants that can be created, all with different coat colors. There are even special types that can be created with the help of a few rare drops.
The Rules of Horse Breeding:Edit
To successfully breed Horses, these rules must be followed for the entire process:
- The pair of Horses must not be more than 4 blocks away from each other.
- There cannot be another Horse within 8 blocks of the breeding pair.
- Both Horses must be fed their appropriate foods to begin the breeding process (Pumpkins or Cake). Love hearts will then appear around the horses, similar to the particle effect that surrounds breeding vanilla mobs. (These particles may fade away, if that happens, you may need to find a different horse)
- Horses must be left for around half a Minecraft day (about 5 minutes) after being fed the proper item. Pegasus and Unicorns take over 1 Minecraft day, which is around 20 minutes.
Note: It is not graphic when the Horses are bred, as Minecraft is a kid-friendly game.
Breeding Normal HorsesEdit
To breed normal Horses, follow this breeding chart:How to Use the Breeding Chart
The breeding chart is similar to a multiplication table. After finding the desired horse looking to the top horse of that column and the far left horse of the row will show the required horses to breed.
By breeding those two Horses, they have a chance of giving birth to that desired horse. Breeding Horses will not always create the desired Horse, and will sometimes produce a Horse that is the same type as one of the parents. If this is the case, there is no option but to try again (Unless Easy Breeding has been turned on in the settings).
For instance, to breed the Grey and White spotted Horse (2nd row down, 6th column), a White Horse and a Black Horse are needed.
The small subscripted number in the top left of each Horse picture represents the "tier" of the Horse. There are four tiers. Typically, the objective is to breed at least one or two tier 4 Horses in order to begin breeding "Special" Horses.
Once this is worked out, the breeding chart is simple and quite easy to use.
The foal (baby Horse) will be tamed to the player almost immediately after birth. You can instantly breed the two parent Horses as soon as the foal has been born, but you have to move the baby to another place first.
After feeding the two parent Horses their breeding foods, you must stay in the Overworld, if you were in another dimension, the foal will be wild and will need to be tame like other Horses.
Note: Tier 1 horses have been replaced by the vanilla Minecraft Horses, and even though they can no longer be found in the wild, Tier 1 Mo' Creatures horses can still be created through breeding. If you breed between Mo’ Creatures and vanilla Horses, the foal will be a Mo’ Creatures horse.
Special Horses Edit
Once a tier 4 Horse has been bred, breeding can be taken a step further to tame/breed/create the many types of special Horses that this mod has to offer.
Donkeys are a special kind of Horse, they can be equipped with both a chest and saddle, and can be bred with a Horse or a Zebra to create a Mule or Zonkey. Mo’ Creatures donkey look almost identical to vanilla Donkeys except for the eyes, and the stripe texture in the back, but Mo’ Creatures Donkeys can't be found in the wild, because of the Vanilla Horses replacement. You can use a Vanilla donkey to breed a Mo’ Creatures Mule or Zonkey though.
Zebras are commonly found in the Plains biome amongst the groups or herds of naturally spawned Mo' Creatures Horses. Zebras are used to create Zorses and Zonkeys. To tame a Zebra, you have to give it an Apple whilst riding on a Tier 4 Horse, another Zebra or a Zorse.There is an Easter egg involving Zebras: feeding any music disc to a tamed Zebra. A Zebra Record will be received in return. When the Zebra record is played near tamed Zebras, they begin dancing, and will continue to do so until the music is turned off. The music is from LMFAO's "Party Rock Anthem".
Zorses are obtained by breeding a Zebra with any breed of Horse. They are the source to creating most special Horses, and are born sterile. Feeding any essences to a Zorse creates the special Horses/Pegasi/Unicorns.
Zonkeys are obtained by breeding a Donkey with a Zebra. They look similar to a Zorse, but with longer ears. They have the ability to be given a chest to carry their own inventory. Like Zorses, Zonkeys are born sterile.
Zombie Horses Edit
Zombie Horses are the decaying, undead variants of Horses that can be found naturally spawned at night. These are called "Horsemobs". They are hostile, and they will burn if exposed to daylight and will attempt to attack the player when approached. If another mob attacks a Zombie Horsemob that tries to chase the player, it will ignore the mob and continue to chase the player. Naturally spawning Zombie Horsemobs can sometimes be found with other mobs riding them, such as zombies and skeletons. Zombie Horsemobs will take damage from instant healing. When killed, they have a chance of dropping rotten flesh or a Heart of Undead, which can be used to create an Essence of Undead, and a slime will also spawn in its place. Naturally spawning Zombie Horsemobs can't be tamed.
To create a tamable Zombie Horse, feed any Horse an Essence of Undead. The Zombie Horse will only be temporary, however. Over time, Zombie Horses lose their flesh and become Skeleton Horses. If a Zombie Horse with flesh is desired, simply feeding it an Essence of Light and you will see the flesh light up a little greener and any exposed bone will be grown over. This cannot be done if the Zombie Horse turns into a skeleton. By feeding an Essence of Undead to a Pegasus, or a Black Pegasus, they will turn into a Zombie Pegasus. Feeding an Essence of Undead to a Unicorn will turn it into a Zombie Unicorn. Over time, their flesh will also fall off and they will become a Skeleton Pegasus, normal Skeleton Horse or Skeleton Unicorn. Zombie Pegasi can fly, and Zombie Unicorns retain the Unicorn's ability to charge at things. When a Zombie Pegasus or a Zombie Unicorn is killed, maggots will spawn in its place.
Over time their flesh will fall off, creating a Skeleton Horse after several "stages" of decay. Skeleton Pegasi can be created by feeding an Essence of Undead to a Pegasus, a Black Pegasus or a Bat Horse. Skeleton Unicorns can be obtained by feeding a Unicorn an Essence of Undead. Skeleton Pegasi can fly, and Skeleton Unicorns retain the normal Unicorn's ability to charge at things. Created Skeleton Horses won’t burn if exposed to daylight.
Because Skeleton Horses are basically Zombie Horse after lost all of its flesh, it will take damage from Splash Potions of Instant Healing.
Bat Horses Edit
Bat Horses are dark flying Horses that can be found naturally spawned at night or in caves. These are called Horsemobs. When exposed to daylight, they will burn. They are hostile and will attempt to attack the player when approached. Some hostile mobs can ride them like zombies or skeletons. When killed, they have a chance of dropping leather or a Heart of Darkness, which can be used to create an Essence of Darkness. These naturally spawning Bat Horses cannot be tamed. In order to obtain a tamable Bat Horse, a Zorse must be fed an Essence of Darkness. The Zorse will then transform into a Bat Horse a few seconds after being applied to it. A Bat Horse can be used to create a Pegasus. Created Bat Horses won’t burn if exposed to daylight.
Nightmares are fireproof Horses that can be found naturally spawned in the Nether. These are called Horsemobs. They are hostile mobs that will attempt to attack the player when approached. A Zombie Pigman or Wither Skeleton can sometimes be found riding a Nightmare. When killed, they have a chance of dropping leather or a Heart of Fire, which can be used to create an Essence of Fire. Naturally spawned Nightmares Horsemobs cannot be tamed.
Nightmares can be obtained by feeding a Zorse an Essence of Fire, or breeding a Unicorn and a regular Pegasus by feeding them pumpkins. Tamed Nightmares have the unique ability to leave a trail of fire behind them when fed redstone, or when a Whip is used on the ground beside them. The Nightmare can then be ridden normally, and the effect will last for a short amount of time. A Nightmare can be used to create a Unicorn. Nightmares have an animated texture for their fur. They cannot wear Horse Armor. If a Nightmare Horsemob spawned in the Nether and then came into the Overworld, it will lose its fire resistant ability, and will burn to death if exposed to sunlight. Nightmare Horsemobs will only drop a Heart of Fire if they are killed in the Nether.
Unicorns are rare unique Horses that are only obtainable by special means. In order to obtain one, a tamed Nightmare must be fed an Essence of Light. It is also possible to breed two Unicorns to get another Unicorn by feeding both Unicorns an Essence of Light. Unicorns have the ability to charge and buckle opponents if a whip is used on them, and glide slowly to the ground so that they take no fall damage. If a Unicorn is fed an Essence of Undead, it will turn into an Undead Unicorn, which will then become a Skeleton Unicorn over time. Unicorns are needed in order to breed Fairy Horses. To heal a Unicorn, feed it an Essence of Light or throw a Splash Potion of Healing at it. When a Unicorn jumps, a trail of star-shaped particle effects follows behind it. Unicorns have a chance to drop a Unicorn Horn upon death.
Pegasi are rare flying Horses that are only obtainable by special means. A Pegasus can be obtained by feeding a Bat Horse an Essence of Light above cloud level (around layer 150). Pegasi can move faster and fly a little quicker than Bat Horses, and are needed to breed Fairy Horses. A Pegasus/Pegasi can be healed by feeding it an Essence of Light or by throwing a Splash Potion of Healing at it.
Dark Pegasus Edit
Dark Pegasi are a much rarer variant of the White Pegasus that can be obtained by feeding a Pegasus an Essence of Darkness above cloud level (around layer 150). Black Pegasi can be given their own inventory by right-clicking on them with a chest. They fly a little slower than regular Pegasi, but they are fireproof.
Ghost Horses Edit
Ghost Horses can only be obtained by killing tamed Horses. There are two types of Ghost Horses: the normal Ghost Horse and the flying Ghost Horse. A normal Ghost Horse can be obtained by killing any rare or any tier four Horse. Flying Ghost Horses can be obtained by killing a Pegasus, a Dark Pegasus, a Bat Horse or a Fairy Horse. Horses have a 1/10 chance of being replaced with a Ghost Horse when killed. Crystal Horse Armor can be placed on Ghost Horses. A flying Ghost Horse is transparent so the rider gets the ability to see through water which may be handy on a multiplayer server.
Fairy Horses Edit
Fairy Horses are rare, if not the rarest, Horses in the game. They can only be obtained by breeding a Pegasus and a Unicorn together by using two Essences of Light instead of pumpkins/mushroom stews, under the normal breeding requirements. The Unicorn will disappear in the process of the birth, and the Pegasus will be returned in an Amulet of the Sky. If the Unicorn or the Pegasus was wearing Horse Armor or a saddle, those will also be returned. The Pegasus and Fairy horse can be named using a Medallion.
Two adult White Fairy Horses can be bred together by using Essence of Light to obtain another Fairy Horse, but the other two are lost. White Fairy Horses can be turned different colors using dyes. The available colors are:
- Lime Green
- Light Blue
- Dark Blue
The unavailable dye colors are Brown, Gray, Light Gray, and Magenta. Note: Fairy Horses can only be dyed once. They cannot be recolored! After dying a Fairy Horse, their color, eyes, and wing shape will change. Horse Armor can also be applied onto any Fairy Horse.
Fairy Horses can be equipped with a chest, so if you feed a Fairy horse the Essence of Undead, it will become an Undead Unicorn with a chest on it. Giving an Essence of Undead to a Unicorn can't be equipped with a chest.
Horses can be ridden by giving them a Crafted Saddle, and then by right-clicking on it. The controls for riding a Horse can be seen below.
Jump or Fly
|Right-click with key||
Open Horse inventory (only for Horses with inventories)
|F Key||Descend + Right-Click|
Items Associated with HorsesEdit
The Crafted Saddle is a key item for the taming of Horses. In order to break or ride a horse, it is necessary to equip a horse with one (by right-clicking it). It is possible to remove a Saddle by right-clicking the horse with shears.
Wheat and Bread are used to raise the chances of taming the Horse, and are used by right-clicking on the Horse. It takes more Wheat to tame a a Horse than Bread does.
Sugar Lumps are used similarly to Wheat and Bread. Feeding Sugar Lumps to any Horse will make it easier to be tamed and grow faster.
Hay Stacks are used similarly to Wheat, Bread and Sugar Lumps: to make the taming of Horses easier.
Both Apples and Golden Apples will tame a Horse instantly. They can also be used to rename tamed Horses. Doing this will use up the Apple or Golden Apple.
Medallions are used to rename tamed Horses, and will remain in the user's inventory once used. They are also used to re-name Horses that come out of Amulets and Fairy Horses; Apples do not work for them, however.
Right-clicking on any Horse with a Lead will get it to follow the player. It is possible to lead more than one Horse at a time. This is useful if more than one Horse is being led. When a lead is applied, horses can teleport. That means if playing on a server, it is possible to teleport them in the home and the Horse will teleport with the player. Horses may be invisible after teleport. If this happens, a solution is to disconnect and reconnect again.
The Whip can be used to speed up a Horse for a short period of time when it is being ridden. If riding a Nightmare, the whip will cause the Nightmare to leave a trail of fire. When the Horse is not being ridden, the Whip can be used to make the tamed Horse remain stationary (the Horse will lower its head), and used again to make the Horse move around once more.
Keys automatically appear in the player's inventory when a chest is applied to a Horse that is able to carry a portable inventory. They are used to open the Horse's inventory. More Keys can be crafted if the original one has been lost. Naming a key will help when there are lots of keys. This can be done at an anvil.
Pumpkins and Mushroom Stew are used to breed Horses by feeding them to the Horses that are required to breed and following the rules of breeding.
- Essence of Undead - The Essence of Undead is used to turn any tamed Horse, Zebra, or Donkey into a Zombie Horse, and then into a Skeleton Horse as time passes. It can be used to turn a Unicorn or a Pegasus into their undead variants.
- Essence of Fire - The Essence of Fire is used to turn any tamed Zorse into a Nightmare.
- Essence of Darkness - The Essence of Darkness is used to turn any tamed Zorse into a Bat Horse, or a tamed Pegasus into a Dark Pegasus.
- Essence of Light - The Essence of Light is used to turn any tamed Nightmare into a Unicorn, or any tamed Bat Horse into a Pegasus (by feeding the Bat Horse the Essence of Light at cloud level, around 150y). It also makes it possible to breed Unicorns and Pegasi in order to obtain a Fairy Horse.
Horse Armor can be applied to every Horse except for Donkeys, Mules, Zebras, Zonkeys, Skeleton Horses and Nightmares. There are four types of Horse Armor: Iron Horse Armor, Gold Horse Armor, Diamond Horse Armor and Crystal Horse Armor (This type of armor can only be applied to special Horses). To remove armor off of a Horse, right-click on the Horse with Shears.
Inputting /give [username] 4146 1 [ID] will place a Sky Amulet in the player's inventory, which can be used to spawn a Horse.
Also, /give [username] 9081 1 [ID] will have the same effect.
As of 1.7.2 you can now use /give [username] MoCreatures:amuletpegasusfull 1 [ID]
Note: If the Biomes O' Plenty mod is installed with Mo' Creatures, /give [username] 4188 1 [ID] should be used instead due to an ID conflict.
Note: If the Morph mod is installed with Mo' Creatures, the Sky Amulets do not work, and Mo' Creatures Horses do not feed after they have been tamed.
- 1: White
- 2: Creamy (Yellow/Dune)
- 3: Brown (Red/Bay)
- 4: Dark Brown (Brown with white socks)
- 5: Black
- 6: Bright Creamy (Light Yellow/Palomino)
- 7: Speckled (Grey with White patches)
- 8: Pale Brown
- 9: Grey (Grey with White spots/Dapple)
- 11: Pinto (Red and White)
- 12: Bright Pinto (Beige and White)
- 13: Pale Speckles (White with Beige spots)
- 16: Spotted (White with small Black spots)
- 17: Cow (Black and White)
- 21: Ghost Pegasus
- 22: Ghost
- 23: Undead
- 24: Undead Unicorn
- 25: Undead Pegasus
- 26: Skeleton
- 27: Skeleton Unicorn
- 28: Skeleton Pegasus
- 32: Bat
- 36: Unicorn
- 38: Nightmare
- 39: Pegasus (White)
- 40: Dark Pegasus
- 48: Yellow Fairy
- 49: Purple Fairy
- 50: White Fairy
- 51: Blue Fairy
- 52: Pink Fairy
- 53: Light Green Fairy
- 54: Black Fairy
- 55: Red Fairy
- 56: Dark Blue Fairy
- 57: Cyan Fairy
- 58: Green Fairy
- 59: Orange Fairy
- 60: Zebra
- 61: Zorse
- 65: Donkey
- 66: Mule
- 67: Zonkey
- By having a Bunny on one's head whilst riding a Horse, the Horse will be able to jump far higher than usual. When riding a Pegasus, wearing a Bunny will make the Pegasus charge forward while flying.
- Riding a Horse with a Bunny, a Bird or a Kitty on one's head will give a very significant speed boost; so much that can be almost impossible to control the Horse.
- Jeb has worked with Dr Zhark to implement Horses in the vanilla game for 1.6.
- DrZhark said that he's currently preserving most of Mo' Creatures' Horses and making them breed with Vanilla Horses. So now the Mo' Creatures Horses have been renamed to wild Horses.
- Though Tier 1 horses have been replaced by their vanilla counterparts and can no longer be found in the wild, they can still be created through breeding.
- The Crystal mount Armor can only be applied onto special types of Horses (Pegasi, Ghost Horses, etc.).
- /give [username] 9078 1 45/46 gives you a flying Grey Horse without wings. There is also another variant with invisible wings that can fly.
- If you look through a Dark Blue Fairy Horse's wings at a Pegasus, you can't see the Pegasu