Horses are one of the main aspects of this mod. There are five types of tamable Horses that occur naturally in the wild, as well as Donkeys, Zebras, and many more that are only obtainable by breeding. There are also a handful of special Horses that require both breeding and items in order to obtain them.
As of 1.6, vanilla Minecraft now also includes horses. If both vanilla horses and Mo' Creatures horses set to spawn in a world, the easiest way to distinguish between them is by their eyes. Mo' Creatures horses have more detailed eyes, complete with irises.
Horses drop leather when killed.
Once the horses have been tamed, it is possible to breed them in order to obtain rarer horses. There are many different kinds of these animals that can be created, all with different coat colours. There are even special types that can be created with the help of a few rare drops.
The Rules of Horse BreedingEdit
To successfully breed horses, these rules must be followed for the entirety of the process.
- The pair of horses cannot be more than 4 blocks away from each other.
- There cannot be another horse within 8 blocks of the breeding pair.
- Both horses must be fed golden apples or pumpkins to begin the breeding process. Love hearts will then appear around the horses, similar to the particle effect that surrounds breeding vanilla mobs.
- Horses must be left for around half a Minecraft day (five minutes) after being fed the proper item.
Note: There are no inappropriate graphics with any animal breedings.
Breeding Normal HorsesEdit
To breed normal horses, follow this breeding chart:How to Use the Breeding Chart
The breeding chart is similar to a multiplication table. After finding the desired horse looking to the top horse of that column and the far left horse of the row will show the required horses to breed.
By breeding those two horses, they have a chance of giving birth to the desired horse. Breeding horses will not always create the desired horse, and will sometimes produce a horse that is the same type as one of the parents. If this is the case, there is no option but to try again (Unless Easy Breeding is on the Settings).
For instance, to breed the grey and white spotted horse (2nd row down, 6th column), a white horse and a black horse are needed.
The small subscripted number in the top left of each horse picture represents the "tier" of the horse. There are four tiers. Typically, the objective is to breed at least one or two tier 4 horses in order to begin breeding "Special" horses.
Once this is worked out, the breeding chart is simple and quite easy to use.
Note: Tier 1 horses have been replaced by the vanilla Minecraft horses.
Once a tier 4 horse has been bred, breeding can be taken a step further in order to tame/breed/create the many types of special horses that this mod has to offer!
Zebras are commonly found in plains biomes. In order to create a Zorse (which is needed to create most of the special Horses like Zonkeys, Bat Horses, and Pegasi), a tamed Zebra must be bred with a normal Horse. Zebras can only be tamed while riding a tier 4 horse, another zebra or a zorse. To tame it, the zebra must be given an apple while the player is riding a tier 4 or "cow" horse . Zebras can also be tamed by riding a zorse (obtained by crossbreeding a zebra with another horse) or another zebra and feeding the zebra an apple.
There is an easter egg involving zebras by feeding a music disc to a tamed zebra. A Zebra Record will be received in return. When the zebra record is played near tamed zebras, they begin "dancing", and will continue to do so until the music is turned off. The music is from LMFAO's "Party Rock Anthem".
Zorses are obtained by breeding a zebra with a horse. They are used to create most special horses, and are born sterile.
Zonkeys can be obtained by breeding a donkey with a zebra. They look similar to a zorse, but with long ears. They have the ability to be given a chest to carry their own inventory. Zonkeys are born sterile.
Zombie Horses are undead horses that can be found naturally spawned at night. They are hostile and will attempt to attack the player when approached. If another mob attacks a zombie horse that tries to chase the player, it will ignore the mob and continue to chase the player. Naturally spawning zombie horses can sometimes be found with other mobs riding them, such as zombies and skeletons. When killed, they have a chance of dropping rotten flesh or a Heart of Undead, which can be used to create an Essence of Undead. When killed, a slime will also spawn in its place. Naturally spawning zombie horses can't be tamed.
A Zombie Horse can be created by feeding any horse an Essence of Undead. The zombie horse will only be temporary, however. Over time, zombie horses lose their flesh and become skeleton horses. If a zombie horse with flesh is desired, simply feeding it an Essence of Light will reverse the process. This cannot be done if the zombie turns into a skeleton.
By feeding an Essence of Undead to a Pegasus, a Black Pegasus or a Bat Horse, they will turn into a Zombie Pegasus. Feeding an Essence of Undead to a Unicorn will turn it into a Zombie Unicorn. Over time, their flesh will fall off and they will become a Skeleton Pegasus or Skeleton Unicorn. Zombie Pegasus can fly, and Zombie Unicorns retain the Unicorn's ability to charge at things. When a Zombie Pegasus or a Zombie Unicorn is killed, a maggot will spawn in its place.
Skeleton Horses are undead horses that can be found naturally spawned at night. They are hostile and will attempt to kill a player when approached. Naturally spawning Skeleton Horses can sometimes be found with other mobs riding them, such as zombies and skeletons. They drop bones when killed. Naturally spawning Skeleton Horses cannot be tamed.
Skeleton Horses can be obtained by feeding any horse an Essence of Undead, which will create a Zombie Horse. Over time their flesh will fall off, creating a Skeleton Horse after several "stages" of decay. Skeleton Pegasus can be created by feeding an Essence of Undead to a Pegasus, a Black Pegasus or a Bat Horse. Skeleton Unicorns can be obtained by feeding a Unicorn an Essence of Undead. Skeleton Pegasus can fly, and Skeleton Unicorns retain the normal Unicorn's ability to charge at things.
Nightmares (also known as Nether horses) are fire-proof horses that can be found naturally spawned in the Nether. They are hostile mobs that will attempt to attack the player when approached. When killed, they have a chance of dropping leather or a Heart of Fire, which can be used to create an Essence of Fire. Naturally spawned Nightmares cannot be tamed. A Zombie Pigman can be found riding a Nightmare.
Nightmares can be obtained by feeding a Zorse an Essence of Fire, or breeding a Unicorn and a regular Pegasus by feeding them pumpkin. Tamed Nightmares have a unique ability to leave a trail of fire behind them when fed redstone, or when a Whip is used on the ground beside them. The Nightmare can then be ridden normally, and the effect will last for a short amount of time. A nightmare can be turned into a unicorn by feeding it an essence of light .
Nightmares have an animated texture for the "fur" and cannot wear Horse Armor.
Bat Horses are flying horses that can be found naturally spawned at night or in caves. They are hostile and will attempt to attack the player when approached. Some hostile mobs can ride them like zombies or skeletons. When killed, they have a chance of dropping leather or a Heart of Darkness, which can be used to create an Essence of Darkness. These naturally spawning bat horses cannot be tamed.
In order to obtain a bat horse, a zorse must be fed an Essence of Darkness. The zorse will then transform into a bat horse after a few moments.
Unicorns are rare horses that are only obtainable by special means. In order to create one, a tamed Nightmare must be fed an Essence of Light. Unicorns have the ability to charge and buckle opponents if a whip is used on them, and glide slowly to the ground so that they take no fall damage. If a unicorn is fed an Essence of the Undead, it will turn into an undead unicorn, which will then become a skeleton unicorn. Unicorns are needed to breed fairy horses. To heal a unicorn, feed it an essence of light or throw a splash potion of healing at it. When a Unicorn jumps, a trail of star-shaped particle effects follow behind it.
The Pegasus is a rare horse that is only obtainable by special means.
A Pegasus can be obtained by feeding a Bat Horse an Essence of Light above cloud level (around layer 150). A platform must be built up there, for a horse cannot be fed while riding it. Pegasus can move faster and fly a little quicker than bat horses, and are needed to breed fairy horses. A Pegasus can be healed by feeding it an essence of light or throwing a potion of healing at it.
Black Pegasus are rare horses that can be obtained by feeding a Pegasus an essence of darkness above cloud level (around layer 150). Black Pegasus can be given their own inventory by right-clicking on them with a chest. They fly a little slower than regular Pegasus, but they are fire-proof.
Ghost Horses can only be obtained by killing tamed horses. There are two types of Ghost Horses: the normal Ghost Horse and the flying Ghost Horse. A normal Ghost Horse can be obtained by killing any rare or any tier four horse. Flying Ghost Horses can be obtained by killing a Pegasus, a Black Pegasus, a Bat Horse or a Fairy Horse. Horses have a 1/10 chance of being replaced with a ghost version when killed. Crystal horse armor can be placed on ghost horses.
Fairy horses are rare, if not the rarest, horses in the game. They can only be obtained by breeding a Pegasus and a Unicorn using Essences of Light instead of pumpkins/mushroom stews, under the normal breeding requirements. The unicorn will disappear in the process of the birth, and the Pegasus will be returned in an Amulet of the Sky. If the unicorn or the Pegasus was wearing horse armor or a saddle, those will also be returned. The pegasus and fairy horse can be named using a medallion.
Two adult white fairy horses can be bred together using essences of light to obtain another fairy horse, but the other two are lost, and this may or may not be a glitch. Fairy horses cannot be grown artificially by feeding them bread or wheat like other horses.
White Fairy Horses can be turned different colors using dyes. The available colors are: red, black, lime green, green, purple, pink, yellow, orange, cyan, light blue and dark blue. Note: Fairy Horses can only be dyed once. They cannot be recolored! After dying the horse, their color, eyes, and wing shape will change. Horse armor can be put on any horse.
Horses can be ridden by giving them a Horse Saddle, and then right-clicking on it. The controls for riding a Horse can be seen below.
Jump or Fly
|L Shift key||Dismount|
|Right-click with key||
Open horse inventory (only for horses with inventories)
|F Key||Descend + Right-Click|
Items Associated with HorsesEdit
The Horse Saddle is a key item for the taming of Horses. In order to break or ride a horse, it is necessary to equip a horse with one (by right-clicking it). It is possible to remove a Saddle by right-clicking the horse with shears.
Wheat and Bread are used to raise the chances of taming the Horse, and are used by right-clicking on the Horse. It takes more Wheat to tame a Horse than it does Bread.
Sugar Lumps are used similarly to Wheat and Bread. Feeding Sugar Lumps to any Horse will make it easier to be tamed.
Hay Stacks are used similarly to Wheat, Bread and Sugar Lumps: to make the taming of Horses easier.
Both Apples and Golden Apples will tame a Horse instantly. They can also be used to rename tamed Horses. Doing this will use up the Apple/Golden Apple.
Medallions are used to rename tamed Horses, and will remain in the user's inventory once used. They are also used to re-name horses that come out of amulets and fairy horses; apples do not work.
Right-clicking on any tamed Horse with a Lead will get it to follow the player. It is possible to lead more than one horse at a time. This is useful if more than one Horse is being led. When a lead is applied, horses can teleport. That means if playing on a server, it is possible teleport in home and the horse will teleport with the player. Horses may be invisible after teleport. If this happens, a solution is to disconnect and connect again.
The Whip can be used to speed up a Horse for a short period of time when it is being ridden. If riding a Nightmare, the whip cause the Nightmare to leave a trail of fire. When the Horse is not being ridden, the Whip can be used to make the tamed Horse remain stationary (the Horse will lower its head), and used again to make the Horse move around once more.
Keys automatically appear in the player's inventory when a chest is applied to a Horse able to carry a portable inventory. They are used to open the Horse's inventory. More Keys can be crafted if the original is lost.
Naming a key will help when there are lots of keys. This can be done at an anvil.
Pumpkins and Mushroom Stew are used to breed Horses by feeding them to the Horses that are required to breed and following the rules of breeding.
- Essence of Undead-The Essence of Undead is used to turn any tamed Horse, Zebra, or Donkey into a Zombie Horse, and then into a Skeleton Horse as time passes.
- Essence of Fire-The Essence of Fire is used to turn any tamed Zorse into a Nightmare.
- Essence of Darkness-The Essence of Darkness is used to turn any tamed Zorse into a Bathorse, or a tamed Pegasus into a Black Pegasus.
- Essence of Light-The Essence of Light is used to turn any tamed Nightmare into a Unicorn, or any tamed Bathorse into a Pegasus (by feeding the Bathorse the Essence of Light at cloud level, around 150 y). It also makes it possible to breed Unicorns and Pegasi, in order to obtain a Fairy Horse.
Horse Armor can be applied to every horse except for Donkeys, Mules, Zebras, Zonkeys, Skeleton Horses and Nightmares. There are four types of Horse Armor: Iron Horse Armor, Gold Horse Armor, Diamond Horse Armor and Crystal Horse Armor (This armor can only be applied on special horses). To remove armor, right-click the Horse with Shears.
Inputting /give [username] 4146 1 [ID] will place a Sky Amulet in the player's inventory, which can be used to spawn a horse.
Also, /give [username] 9083 1 [ID] will do the same thing.
- 1: White
- 2: Creamy (Yellow/Dune)
- 3: Brown (Red/Bay)
- 4: Dark Brown (Brown with white socks)
- 5: Black
- 6: Bright Creamy (Light Yellow/Palomino)
- 7: Speckled (Grey with white patches)
- 8: Pale Brown
- 9: Grey (Grey with white spots/Dapple)
- 11: Pinto (Red and White)
- 12: Bright Pinto (Beige and White)
- 13: Pale Speckles (White with beige spots)
- 16: Spotted (White with small black spots)
- 17: Cow (Black and White)
- 21: Ghost Pegasus
- 22: Ghost
- 23: Undead
- 24: Undead Unicorn
- 25: Undead Pegasus
- 26: Skeleton
- 27: Skeleton Unicorn
- 28: Skeleton Pegasus
- 32: Bat
- 36: Unicorn
- 38: Nightmare
- 39: Pegasus (White)
- 40: Dark Pegasus
- 48: Yellow Fairy
- 49: Purple Fairy
- 50: White Fairy
- 51: Blue Fairy
- 52: Pink Fairy
- 53: Light Green Fairy
- 54: Black Fairy
- 55: Red Fairy
- 56: Dark Blue Fairy
- 57: Cyan Fairy
- 58: Green Fairy
- 59: Orange Fairy
- 60: Zebra
- 61: Zorse
- 65: Donkey
- 66: Mule
- 67: Zonkey
- By having a Bunny on one's head while riding a Horse, the Horse will be able to jump far higher than usual. When riding a Pegasus, wearing a Bunny will make the Pegasus charge forward while flying.
- When using a Fairy Amulet on a Fairy Horse, their horn disappears.
- Riding a horse with a bunny or a bird or a kitty on one's head will give a very significant speed boost; so much that can be almost impossible to control the horse.
- Jeb has worked with DrZhark to implement horses in the vanilla game for 1.6.
- DrZhark said that he's currently preserving most of Mo' Creatures' Horses and making them breed with Vanilla Horses. So, the Mo' Creatures horses have been renamed to wild horses.
- The crystal mount armor can only put on special types of horses.