FANDOM


Horse
Display Horse
Health points 25 (2hearts × 12.5)
Spawn Solid surfaced blocks with a minimum of two block spaces above them
First appearances See History
Common drops Grid Leather Leather (0-2)
Rare drops See Drops
Experience 1–3
Sounds Idle

Horse mad

Hurt

Death

Donkey idle

Donkey hurt

Donkey death

Zebra idle

Zebra hurt

Ghost horse idle

Ghost horse mad

Ghost horse death

Undead horse idle

Undead horse mad

Undead horse hurt

Undead horse death

Pegasus

Wing flap

Entity ID MoCWildHorse

Horses are tamable mobs that have many variants.

Spawning Edit

Horses spawn on grass blocks at light levels of 9 or more with at least 2 block space above, usually in herds of 2–6. Occasionally, babies will also spawn in herds. Zebras have a 10% chance to spawn with herds.

Mules, zorses, zonkeys, and horses that can only be obtained with essences or by breeding do not spawn naturally, and can only be spawned naturally by cross-breeding.

The horse spawn egg will only spawn zebras and tier 2 horses, in the same proportion as random herd spawning.

AppearanceEdit

Horses come with many unique features and markings. Adult horses are 1.4 blocks wide and long, and 1.6 blocks high. Foals are much smaller than adults, and get progressively bigger as they age. Horses do not change once they have been tamed, (unless they have been given an essence) though tamed horses may be differentiated by giving them equipment.

  • Horses feature a stocky build. They can have 1 of 5 base colors: white/light grey, buckskin, blood bay, mahogany/dark bay, and black. Horses in tiers 2-4 come with 1 of 9 unique coat markings: palomino snowflake, grulla overo/grullo, bay, dappled grey, bay tovero, palomino tovero, grulla/grullo tovero, black leopard, and black tovero.
  • Mules have a dark, reddish-brown coat and have log, erect ears.
  • Zebras have a distinctive black and white striped coat.
  • Zorses have stripes like and long ears, much like zebras, but have more of a greyish coat.
  • Zonkeys are similar to zorses, but have longer ears and make the same sounds as mules and donkeys.
  • Ghost horses are transparent and green, or grey if the ghost horse is a flying ghost horse, with visible eye sockets. They appear to float slightly above the ground.
  • Undead horses or zombie horses, are green-skinned with greyish eyes, and have animated flesh for their coat.
  • Skeleton horses are only bones, although skeletal unicorns still retain their horn, and skeletal pegasus retain their wings.
  • Fairy horses come with many colors with unique wing patterns, which vary depending on what dye was fed to them. Some fairy horses have wings that resemble butterfly wings.
  • Nightmares have a fiery-red animated coat, with "embers" or "fireballs" which fly out of their coat, much like lava (however, they are purely decorative and do not cause fires or damage).
  • Unicorns have a white coat with a long horn protruding from their head, and a yellow white mane.
  • Pegasus have a white coat with feathered wings and blue eyes.
  • Dark pegasus have a reddish coat and wings.

Drops Edit

All horses (with the exception of ghost horses, undead horses and skeleton horses) will drop 0–2 leather upon death. Unicorns and fairy horses have a 25% chance to drop 0–2 unicorn horns, undead horses, unicorns and pegasus drop 0–2 rotten flesh and 0–2 hearts of undead and 0–4 maggots may spawn in their place. Skeletal horses, unicorns and pegasus will drop 0–2 bones. Ghost horses have a 25% chance to drop 0–2 ghast tears. They drop 1 to 3 experience when killed by a player or tamed wolf. If armored, chested, or saddled, they will drop anything equipped, as well as the contents of their inventory.

Using a weapon enchanted with Looting increases the maximum amount of drops by 1 per level of Looting, up to a maximum of 5 at Looting III.

Usage Edit

Horses are one of the fastest land mobs in Mo' Creatures. They cannot fit through single block-wide openings. They can also be used to climb hills, as horses can jump high enough to clear up to five or six block heights (slightly higher than Minecraft horses). Mules, zonkeys, pegasus, dark pegasus and fairy horses can be equipped with chests.

EquipmentEdit

Tamed horses can be equipped with saddles or crafted saddles, horse armor (normal and rare horses only), or chests (pegasus, dark pegasus, zonkeys, fairy horses or mules only). Foals cannot be equipped with anything.

Equipment can be placed on a horse by right-clicking on the horse. If a horse has a chest, a horse’s inventory can by accessed by sneaking and then right-clicking on the horse.

A pegasus (and their undead and skeletal variants), dark pegasus and fairy horses only have 18 slots of inventory space, while mules have 27 slots. Chests can only be given to a pegasus, undead pegasus, skeleton pegasus, fairy horse or mule by right-clicking on the horse with the chest in hand, and afterwards the chest cannot be removed, except by killing the horse or mule, with shears or placing the horse or mule in a horse amulet. Upon death, the horse or mule will drop the attached chest and its contents.

RidingEdit

Once a horse is tamed and saddled, the player can control it with standard directional controls, spacebar, and the mouse. The player dismounts using the shift key, and descends using the descent key (Z) if they are on a flying horse.

When riding a horse, the hunger bar is replaced by the horse's health in survival or adventure mode when the player is riding it. It uses a slightly different heart texture than the player's health bar. Unlike Minecraft horses, the experience bar is not replaced by a jump bar, as Mo' Creatures horses do not need a charge for a jump.

A ridden horse will automatically run up any one block high slope. The horse and rider can safely fit through a space as low as 2.75 blocks high. Lower clearance risks suffocating the rider if the rider's head enters a non-transparent block. The horse itself can enter gaps as low as 1.625 blocks high, but may itself take suffocation damage when clearance is less than 1.75 blocks. Horses cannot fit through a 1-block-wide gap.

A player can use any item while riding a horse, including drinking or throwing potions; activating doors or redstone devices; using chests, crafting tables, and furnaces; breaking and placing blocks; and attacking with melee weapons or bows.

Horses can be equipped with both horse armor and crystal mount armor. Horse armor can be equipped on every type of horse except for mules, zebras, zonkeys, undead horses, skeleton horses and nightmares. Crystal mount armor is a special type of armor that can only be applied to pegasus, dark pegasus, ghost horses, and fairy horses.

To remove armor off a horse, right-click on the horse with shears or place the horse in an amulet. Armor will also come off the horse if a scroll of freedom is used on it. But be aware that by doing this, you will have to tame the horse again, but you won't be able to if it's a special horse.

AmuletsEdit

There are four types of horse amulets, each one can be used to capture different kinds of horses. For example, a bone amulet can only catch undead or skeletal horses, and it does not work on other horses.

A pet amulet can catch horses from tiers 1 to 4, zebras, zorses, zonkeys, mules, nightmares, bat horses and unicorns. To catch a horse, right-click the amulet on it.

  • Sky amulets can catch pegasus and dark pegasus.
  • Fairy amulets are designed for storing tamed fairy horses.
  • Ghost amulets are used for catching ghost or flying ghost horses.
  • Bone amulets can catch undead horses, undead pegasus, undead unicorns, skeleton horses, skeleton pegasus and skeleton unicorns.

WhipEdit

A whip can be used to speed up a horse for a short period of time when it is being ridden. If riding a nightmare, the whip will cause the nightmare to leave a trail of fire behind when it is used. When the horse is not being ridden, the whip can be used to make the tamed horse remain stationary (the horse will lower its head), and used again to make the horse resume movement.

If used on a unicorn, it will gain the ability to charge at mobs for at least 10 seconds. Afterwards the unicorn will then move slowly as it recharges.

Behavior Edit

Horse grazing

A horse with its head lowered down, giving it the appearance of "grazing".

Much like Minecraft horses, Mo' Creatures horses will roam around, occasionally stopping to rear, swish their tails, or lower their heads as though eating the grass. But no grass is consumed. If a player comes near, the horse will turn to look at them. Any horse, even a wild one (except for horsemobs), will allow itself to be attached to a lead without protest. Horses remain passive, even when hit.

Horses will also open their mouths and make noises that depend on the particular horse’s variation. Normal horses make neighs and whinnies, while donkeys and mules emit brays. Ghost horses, undead horses and skeleton horses emit moaning neighs.

Horses, like most mobs, can ride in a minecart. Unlike other passive mobs, horses will slowly regenerate health.

Horses can be renamed with a medallion, book, or name tag. Feeding most horses an apple will bring the naming screen and can also be renamed this way.

Taming Edit

Horse breaking

Breaking a wild horse.

Horses (both foals and adults), can be tamed, but not wild hostile horses. Equip the horse with a saddle, and then mount the horse repeatedly; when it no longer bucks the player and the naming screen appears, it is tamed. It is necessary to tame a horse in order to breed it, give it equipment, or ride it for any length of time.

Taming depends on the horse's "temper". Horses begin with a temper. When a player is riding the horse, a random number is chosen. The horse becomes tame if this number is less than the temper, otherwise the player is bucked off. Temper can be reduced by feeding the horse.

Food and essences Edit

Feeding a horse food or an essence can alter its behavior or appearance, cause it to grow (if it is not yet an adult; foals normally take 20 or 30 minutes to fully mature if not fed), transform and/or restore its health. The table below lists the effects of the various foods and essences horses will take.

To feed a horse, hold a valid food item or essence and right click on the horse. If the food or essence is invalid, the player will simply mount the horse. Horses can only be fed when feeding would have an effect, similar to other mobs.

Before riding a horse, it is recommended to give it any of the following food items that reduce temper; each type of horse has a certain amount of temper that must be removed before it can be tamed successfully. The player can reduce the temper of an untamed horse by giving it a specific food item (see below). Many food items will reduce temper by different amounts.

Food Reduces temper Notes
Grid Wheat Wheat -25
Grid Hay Stack Hay Stack -25 Prevents tamed horses from moving.
Grid Sugar Lump Sugar Lump -50 (to a minimum of 25)
Grid Bread Bread -100 (to a minimum of 25) Slightly increases growth of foals.
Grid Apple Apple - Tames the horse instantly.
Grid Golden Apple Golden Apple - Tames the horse instantly.
Grid Pumpkin Pumpkin - Activates love mode in tamed horses.
Grid Mushroom Stew Mushroom Stew - Activates love mode in tamed horses.
Grid Essence of Undead Essence of Undead - Turns a tamed horse, mule, zorse, zonkey, nightmare into an undead horse, or a unicorn or pegasus to create a undead unicorn or undead pegasus.
Replenishes any lost flesh on a undead horse. Also heals undead horses, pegasus or unicorns.
Grid Essence of Fire Essence of Fire - Turns a tamed zorse into a nightmare.
Heals a tamed nightmare.
Grid Essence of Darkness Essence of Darkness -

Turns a tamed zorse into a bathorse.
Heals tamed bathorses.
Turns a tamed pegasus into a dark pegasus if it is above cloud level.

Grid Essence of LightEssence of Light -

Transforms a tamed nightmare into a unicorn.
Heals a tamed unicorn, pegasus, dark pegasus or fairy horse.
Turns a bathorse into a pegasus if the horse is above cloud level.
Activates love mode in tamed unicorns, fairy horses and pegasus.

Note: There are some horses that can only be tamed with special methods, that is the horses that can be created involve the use of an essence on it or the parents (i.e: ghost horses, fairy horses, or nightmares). Therefore if you accidentally un-tame these horses with a scroll of freedom, it can't be re-tamed and you will need to breed a new one.

Differences Edit

In Minecraft 1.6, horses were added to the game, and share the same models as Mo' Creatures horses. These horses changed and limited the spawning properties of Mo' Creatures horses.

Minecraft horses and Mo' Creatures horses may look the same, but there are some key differences that make them easier to distinguish:

  • The easiest way to tell them apart is by looking at their eyes. Mo' Creatures horses have detailed eyes, complete with irises.
  • There is no sound made when they are equipped with a saddle, and there is no galloping heard when riding a Mo' Creatures horse.
  • Mo' Creatures horses have a health and name bar above their head if they are tamed.
  • Mo' Creatures horses emit different neighs and whinnies.
  • Mo' Creatures horses have different textures when equipped with horse armor.
  • Minecraft foals are more spindly versions of adult horses. A Mo' Creatures foal is only a miniature version of the adult.
  • Minecraft horses have pixelated coats.

Minecraft horse speed varies, but Mo' Creatures horses all have the same speed. Mo' Creatures horses don't take damage from suffocation or the player's fists (although they will still turn red). Mo' Creatures horses are also fireproof, but they will take damage in lava.

Breeding Edit

Once a horse has been tamed, it is possible to breed them in order to obtain rarer horses. There are many different breeds that can be created, all with unique coat colors. There are also rare and special horses that can only be produced from breeding or essences.

Pegasus and unicorn

A pegasus and unicorn breeding.

To successfully breed a pair of horses, these rules must be followed for the entire process:

  1. The pair of horses must not be more than 4 blocks away from each other. It is recommended that you place the two horses in an enclosure for this step.
  2. There must not be any other horse within 8 blocks of the breeding pair. If you find any horse(s) near the breeding pair, either kill them or move them away.
  3. One or both of the horses must be fed the appropriate food items to begin the breeding process (pumpkins, mushroom stew, or cake). If successful, love hearts will then appear around the horses (as shown in the picture above), similar to the particle effect that surrounds breeding sheep, cows, pigs etc. These particles may fade away, if that happens, you may need to find a different horse.
  4. Horses must be left for half a Minecraft day (about 10 minutes) after being fed the proper items. Pegasus and unicorns take about a whole Minecraft day.

The result of a successful breeding will be a foal (a baby horse) after about 5 minutes. The baby will be a miniature version of the adult, and will be fully grown after a while. Also, foals can be given bread to speed up their growth slightly. The baby will be tamed to the player almost immediately after birth and the naming screen will then appear. However, if the player is far away from the breeding pair after the foal has been produced, it will be wild and the player will have to tame it. The player can instantly breed the two parent horses as soon as the foal has been born, but the player has to move it to another place first. After giving the two parent horses the food items necessary for breeding, you must stay in the Overworld. If you go into another dimension, the baby will be wild and will need to be tamed like other horses.

To breed the 'normal' horses, follow this breeding chart.

Horse Chart

The horse breeding chart.

How to use the breeding chartEdit

The breeding chart is similar to a multiplication table. After finding the desired horse, look to the top horse of that column, and the far left horse of the row will show the required horse(s) to breed. By breeding those two horses, they have a chance of giving birth to that desired horse. Keep in mind that breeding horses will not always create the horse you desire, and will sometimes produce a horse that is the same type as one of the parents. If this is the case, there is no option but to try again (unless easy breeding has been turned on in the config file).

For instance, to breed the grey and white spotted horse (2nd row down, 6th column), a Minecraft white horse and black horse are needed. The small subscripted number in the top left of each horse picture represents the 'tier' of the horse. There are four tiers. Typically, the objective is to breed at least one or two tier 4 horses in order to begin breeding special horses. Once this has been worked out, the breeding chart is simple and quite easy to use.
Horse love mode

A tier 1 horse that was obtained by breeding a palomino snowflake horse with a brown Minecraft horse.

Breeding Minecraft horses Edit

To breed a Minecraft horse with a horse from the Mo' Creatures mod, you need to give the Mo' Creatures horse either a pumpkin, mushroom stew or cake. After this, it will then start the breeding process. You don't need to give anything to the Minecraft horse, as both horses will breed automatically.

Variations Edit

There are five types of tamable Mo' Creatures horses that spawn naturally in the wild, including zebras. But there are many more that are obtainable by breeding. There are also a handful of rare special horses that require both breeding and items in order to obtain them. There are 35 types of horses that can be tamed or created, from the common horse breeds to the exotic zebra, to the incredibly rare, mythical horses such as the unicorn and pegasus.

These breeds can be obtained in a variety of ways.

Natural breeds Edit

Tier 1 Edit

The first tier of horses are required for making most of the cross-breeds (with the exception of tier 2 horses, since they spawn naturally). These horses can only be obtained through breeding. There are five breeds of horse in this tier.

  • To get a light grey or white horse, pair up a white Minecraft horse with a pegasus, fairy horse, unicorn or nightmare.
  • To get the buckskin horse, breed both a palomino snowflake horse and a bay horse. This can also work with a brown Minecraft horse.
  • To get a blood bay horse, breed a dark brown Minecraft horse and buckskin horse.
  • To obtain the mahogany/dark bay horse, breed a grulla overo horse with a black Minecraft horse.
  • A black horse can be obtained by breeding a nightmare, fairy horse, unicorn or pegasus with a black Minecraft horse (although its easier to use a nightmare if you're in survival mode).

Cross-breeds Edit

Twelve breeds can be obtained through non-magical cross-breeding.

Nine of these are obtained by cross-breeding the five common horses, and their offspring, in various combinations:

Tier 2 Edit

The second tier. Only three out of the four breeds of tier 2 horses can be found in the wild. This includes the palomino snowflake horse, grulla overo/grullo horse, and bay horse. There are four breeds in this tier.

  • A pegasus, unicorn, nightmare or fairy horse can be bred with a grey spotted Minecraft horse to get the dappled grey horse.

Tier 3 Edit

The third tier, these breeds are needed for creating the tier 4 horses. There are three breeds in the third tier.

  • To get the palomino tovero horse, pair a grulla/grullo overo horse and a white Minecraft/Mo' Creatures horse.
  • The grulla/grullo tovero horse can be obtained by breeding a dappled grey horse with a white Minecraft/Mo' Creatures horse and breed them.
  • The bay tovero horse can be obtained by breeding a grulla/grullo overo horse and a brown Minecraft horse or a blood bay Mo' Creatures horse.

Tier 4 Edit

The last tier, these horses are the last and most important breeds.

These horses, unlike the the previous tiers, can be used to tame a zebra, which is why they are needed for a zorse and the special horses. There are two breeds of tier 4 horses.

  • A black leopard horse can be obtained by pairing a grulla/grullo tovero horse with a black Minecraft horse and having them breed.
  • A black tovero horse can be obtained by breeding a bay tovero horse with a black Minecraft horse.

Rare horses Edit

When a tier 4 horse has been bred, breeding can be taken a step further to tame/breed/create the many types of special horses that this mod has to offer.

Donkey Edit

A donkey could be equipped with a chest, and could be also breed with a horse or zebra to create a mule or zonkey. Mo’ Creatures donkeys look almost identical to Minecraft donkeys, except for the eyes, and the stripe texture on the back. Mo’ Creatures donkeys no longer spawn due to the Minecraft donkeys replacement.

Even though donkeys were removed, they can still be spawned with the /summon command.

Mule Edit

A mule is a cross between a Minecraft donkey and a horse. As they can only be produced by cross-breeding, they cannot be found naturally. They look similar to donkeys, but they have a dark brown coat instead of a greyish coat. Mules are sterile and can be equipped with a chest, but not horse armor.

Zebra Edit

A zebra is one of the most important horses. A zebra can be used to obtain zorses and zonkeys, by breeding a zebra with a horse or Minecraft donkey. To tame a zebra, the player has to give it an apple whilst riding a tier 4 horse, another zebra, or a zorse. Attempting to do this on a tier 1-3 horse will have no effect.

Dancing Edit

Tamed zebras will dance to a nearby jukebox if a zebra record is played in it. They'll perform a "shuffle", and will continue to do so until the music is turned off. The music is a loop of LMFAO's Party Rock Anthem.[1]

Zorse Edit

A zorse is a cross between a horse and a zebra. Zorses can be obtained by breeding a zebra with any type of normal horse. They are important horses that are needed for creating most of the mythical horses. They are born sterile. Giving any of the four essences to a zorse creates the special horses.

Zonkey Edit

A zonkey is a cross between a zebra and a donkey that can be made by breeding a Minecraft donkey with a zebra. A zonkey resembles a zorse but with longer ears. Like mules, a zonkey can be given its own inventory with a chest. They cannot be used to tame zebras.

Undead horse Edit

Undead horses are the reanimated corpses of horses. To create an undead horse, use an essence of undead on any horse breed or cross-breed (this also includes nightmares, zorses, mules etc).

Using an essence of undead on a unicorn will turn it into an undead unicorn, and using an essence of undead on a pegasus or a dark pegasus will turn into an undead pegasus. Undead pegasus can fly, and undead unicorns retain the ability to charge at entities. When a tamed undead horse, undead unicorn or undead pegasus has been killed, several maggots will spawn in its place.

The undead horse, undead unicorn or undead pegasus will only be temporary, however, as their skin will begin to rot, creating a skeleton horse, skeleton unicorn, or skeleton pegasus after several "stages" of decay. If an undead horse, undead unicorn or undead pegasus with flesh is desired, use an essence of light or an essence of undead on it and its flesh will be restored.

Tamed undead horses, undead pegasus or undead unicorns won’t burn if exposed to daylight. Undead horses, pegasus, and unicorns will take damage from splash potions of Healing, and can be healed with splash potions of Harming.

Skeleton horse Edit

A skeleton horse is what remains of an undead horse, undead unicorn or undead pegasus after it has lost all its flesh.

Like their undead variants, skeleton pegasus can fly, and skeleton unicorns retain the ability to charge at things. They will take damage from splash potions of Healing, and can be healed with splash potions of Harming.

Bat horse Edit

A bat horse is a black flying horse that can blend almost perfectly in the night sky. They can be obtained by using an essence of darkness on a tamed zorse.

A bat horse can be used to create a pegasus. Tamed bat horses won’t burn if exposed to daylight. There is also an aggressive bat horse that spawns at night, but these naturally occurring horses cannot be tamed and will burn in sunlight. Bat horses can also be paired together and bred with an essence of darkness.

Nightmare Edit

A nightmare is a red fire-proof horse that can be obtained by using an essence of fire on a zorse. A nightmare can be used to create a unicorn. Unlike other horses, nightmares cannot wear horse armor. But like other horses, tamed nightmares can also be bred via the normal breeding process of Mo' Creatures horses. Naturally occurring nightmares can also be found in the Nether, but they are hostile and cannot be tamed.

Nightmares have the unique ability to leave a trail of fire behind them when a whip is used on the ground beside them. The player won't be burnt from the fire unless they get off the horse. The nightmare can be ridden normally, and the effect will last for a short amount of time. It is advised, however, that you should be careful when riding a nightmare when it has its ability activated, as it may set houses or buildings on fire. It is recommended to do this in an open area where they are no wooden structures.

Unicorn Edit

A unicorn is a unique horse obtained by using an essence of light on a nightmare. Unicorns can also be bred using two essences of light. They are also needed to obtain a fairy horse by breeding with a pegasus with an essence of light. When a unicorn jumps, a trail of star-shaped particle effects follows behind it, and they can also glide slowly to the ground so that they take no fall damage. Unicorns can be healed with an essence of light.

Unicorns have the unique ability to charge at mobs if a whip is used on them. Keep in mind that neutral or aggressive mobs (such as big cats or ogres) will attack your unicorn if you charge at that mob when riding it.

Pegasus Edit

A pegasus is a special white flying horse, that can be obtained by giving a bat horse an essence of light above cloud level (around Y = 150), as long as the player is not riding it at the time.. A pegasus can move faster and fly a little quicker than a bat horse, and is also needed to breed a fairy horse.

Like unicorns, a pegasus can be healed by giving it an essence of light.

Dark pegasus Edit

A dark pegasus is a fireproof variant of the pegasus, with a dark red coat and wings. They are also one of the hardest horses to obtain, as the player has to give a pegasus an essence of darkness above cloud level, which can be very risky in survival mode, but of course this is easier in Creative mode since the player can fly.

A dark pegasus can be given its own inventory by equipping it with a chest. They also fly a bit slower than a pegasus.

Ghost horses Edit

A ghost horse is a translucent horse that has a chance to spawn after a horse dies.

A normal ghost horse is green and can be obtained by killing any rare or tier four horse, this also includes unicorns, nightmares, bat horses, undead horses and skeleton horses.

There is also a variant of the ghost that can fly. Flying ghost horses are grey in color, and can be obtained by killing a pegasus, a dark pegasus, a bat horse or a fairy horse. Horses have a 25% chance of being replaced with a ghost horse when killed. Crystal horse armor can be placed on ghost horses. A flying ghost horse is transparent, so the player can see in water when looking through them.

Fairy horse Edit

A fairy horse is the rarest, most colorful, and also the hardest to obtain out of all the other horses, It can only be obtained by breeding a pegasus and a unicorn together. This is achieved by using two essences of light, instead of pumpkins, cake or mushroom stew under the normal breeding conditions. They both will disappear in the process of the birth. If the unicorn or pegasus was saddled, armored or equipped with a chest, those will be dropped, as well as any contents of its inventory. Fairy horses can be equipped with chests and crystal mount armor.

Two adult fairy horses can be bred together by using an essence of light to obtain another fairy horse, but they will also vanish. White fairy horses can be turned into different colors by giving them dyes. Each colored fairy horse has their own different eyes, wings and particle effects. Breeding different colored fairy horses will only produce a regular horse.

Currently, the unavailable dye colors are brown, grey, light grey and magenta.

Note: Fairy horses can only be dyed once. They cannot be recolored.

Grey glitch horse Edit

A grey glitch horse (or bug horse in the mod files) is an unused horse that will appear if the ID of the horse is corrupted or does not exist. It looks like a regular horse, and the only way to obtain this horse is by using commands, bugs, or if the player's world is corrupted. It has green eyes and a grey coat with black patches.

There is also another grey horse with invisible wings that can fly and carry a chest. It's possible that this horse is a pegasus with a missing texture. When flown, the wings do not show. It flies in a similar manner to a flying ghost horse and appears to 'glide' in the air.

Spawning horses Edit

Minecraft version Command
1.6 and earliergive @p 9081 1 [ID]
Command 1 /summon mocreatures.WildHorse ~0 ~1 ~0 {TypeInt:[ID],Tamed:1}
Command 2/summon mocreatures:WildHorse ~0 ~1 ~0 {TypeInt:[ID],Tamed:1}

Using the <code>/summon command will spawn a horse that will be tamed, but it will have no owner. You will need to give it an apple or use a medallion on it. Where it says "ID", remove the brackets and replace it with the desired horse ID number.

Which command to use Edit

Type in /summon mocreatures and leave it as that, then press the Tab key. This will either give you a colon or a full stop. For the one with the full stop, you will need the type 1 command. if you have the colon you will need the type 2 command.

Note: If the above mentioned commands do not work, try this command instead:

/give @p MoCreatures:amuletpegasusfull 1 [ID]

IDs: Edit

ID Name
1White (light grey)
2Creamy (yellow/dune)
3Brown (red/bay)
4Dark brown (brown with white spots)
5Black
6Bright creamy (light yellow/palomino)
7Grey spotted (grey with white patches)
8Pale brown
9Speckled (grey with white patches)
11Pinto (red and white)
12Bright pinto (beige and white)
13Pale speckled (white with beige spots)
16Spotted (white with small black spots)
17Cow (piebald)
21Ghost pegasus
22Ghost
23Undead
24Undead unicorn
25Undead pegasus
26Skeleton
27Skeleton unicorn
28Skeleton pegasus
32Bat
36Unicorn
38 Nightmare
39Pegasus
40Dark pegasus
45Flying grey horse
48Yellow fairy
49Purple fairy
50White fairy
51Blue fairy
52Pink fairy
53Light green fairy
54Black fairy
55Red fairy
56Dark blue fairy
57Cyan fairy
58Green fairy
59Orange fairy
60Zebra
61Zorse
65Donkey
66Mule
67Zonkey
10/14/15/18/19/20/29/30/31/33/34/35/37/41/42/43/44//46/47/62/63/64Grey glitch horse

 History Edit

Version

v12.0.0Edit

- Fixed horse breeding.

v10.0.1 Edit

- Fixed bug with inventories of horses.

v8.0.1 Edit

- Synchronized flying horse wing flapping animations and sounds.

v8.0.0 DEVaEdit

- Horses can get ready to breed by feeding them a golden carrot.

- Increased horse health, horse speed.

- Tamed zebras 'shuffle' again.

- The nightmare burning effect lasts less than before.

v6.3.1 Edit

- Fixed zebra 'shuffle' sound.

- Fixed amulet glitch if the player's inventory became filled during vanish animation.

v6.2.1 Edit

- Added new server '/mocspawn' admin command which allows the player to spawn any type of horse instantly

- This command should help server admins replace pets that go missing. Valid horse types:

Tier 1:1-5

Tier 2: 6-9

Tier 3: 11-13

Tier 4: 16-17

Special: 21-28, 30, 32, 36, 38-40, 48-61, 65-67

An example of spawning a zorse would be:

/mocspawn horse 61

v6.1.0 DEV R1 Edit

- Fixed fairy horse breeding.

v6.0.0 DEV R3 Edit

- Fixed migrated pet amulets containing horses not spawning correctly in 1.6.

Note: You will need to remigrate any pet amulet that contained a horse back to 1.6.

- Fixed horse jumping bug showing damage animation.

v6.0.0 DEV R1 Edit

- Mo'Creatures horses renamed as wild horses.

- MoCreatures spawn only as tier 2 horses. Tier 2 Mo'Creatures horses can inbreed with vanilla Horses to obtain tier 3 and rarer horses (keeping the old breeding rules).

- Removed donkeys from Mo' Creatures. 

v5.2.2 Edit

- Hard coded certain spawn conditions: Pandas will spawn on bamboo forests, zebras on Savannas, regular horses on prairies.

v5.2.0 DEV Edit

- Fixed bug when obtaining a white fairy horse.

v5.1.3 Edit

- Fixed bug with nightmares when animate textures was set to off.

v5.0.8Edit

- Amulets now store the owner of the horse.

- Horses stored in amulets that are spawned by a player different than the owner, will become property of the player spawning them, and the previous owner will have his tamed counter reduced accordingly. This is done to allow trade of amulets without losing a taming spot on servers enforcing ownership. 

v5.0.7Edit

- Ghost horses are now named when they spawn.

- Fixed nightmare missing texture when animate textures is set to off.

- Undead horses will show stages of decay even with animate textures set to off.

v5.0.6 Edit

- Changes made to decrease lag caused by horses.

v5.0.5 Edit

- Yellow and purple fairy horses now drop a full amulet when trapped.

- Fixed cyan fairy horse texture typo.

v5.0.4 Edit

- Newborn foals obtained by breeding will trigger naming on the owner of the mother horse.

- Activated red fairy horse. 

- White pegasus can now carry bags.

v5.0.3 Edit

- Fixed game crashing bug when feeding horses.

v5.0.0 Edit

- Amulets now store name, health, armor, saddle status of horses.

- All fairy horses can now go into amulets.

v4.5.1 Edit

- Fixed light green fairy horse texture error. 

- Added seven new fairy horses.

v4.5.0 Edit

- Horses obtained from an amulet are set to the player using the amulet.

- Horse transformation animation is synchronized in multiplayer.

- Foals and ghost horses now spawn tamed and are owned by their parent's owner.

v4.4.0 Edit

- Horses will make noises less frequently.

v4.3.0 Edit

- Fixed horse appearing sound.

- Fixed bug that allowed all horses to carry bags.

v4.2.2 Edit

- Fixed game crashing bug happening rarely when breaking horses and dolphins.

- Fixed game crashing bug related to horses and jukeboxes.

- Fixed game crashing bug when breaking horses in water or lava.

v4.2.1 Edit

- Fixed bug with cloning horses and other tamed animals (to be tested).

v4.2.0 Edit

- Added a new fairy horse, obtained by giving the white fairy horse a light green dye.

- Ridden creatures now dive using the MoCreatures Dive key. You can now dive underwater and dive while ridding a flying horse.

- Fixed horse texture bug, framerates will improve when looking at horses, and the blank horse texture bug is fixed.

- Fixed inventory for horses.

- Fixed movement on horses.

v4.1.2 Edit

- Fixed game crashing bugs with horse special FX.

- Tamed undead horses now 'decay' way slower.

- You can now reset your undead horses to their full flesh zombie condition by giving them a vial of light.

v4.1.1 Edit

- Fixed game crashing bug with undead horse animations.

- Zebras are again shuffling under the right conditions.

v4.0.4 Edit

- Fixed bug with bat horses wing animation.

v4.0.3 Edit

- Fixed: appear and vanishing animations on horses.

- Fixed: horses, ostriches and dolphins can now jump!

THE NEW JUMP KEY WHILE RIDING IS 'F'.

v4.0.2 Edit

- Fixed crashing bug when mounting untamed horses or dolphins.

v3.7.1 Edit

- Fixed color shifting horse bug.

v3.7.0 Edit

- Complete overhaul of the horses. From 8 to 35 different breeds.

Warning, updating the mod to this version will make your pegasus and other rare breeds to morph into less rare horses.

New horse breeding rules:

(refer to the chart for the possible combinations)

- Two identical horses will have the same offspring even if they're rare.

- Zebras plus any regular horse will have a zorse.

- Donkeys plus any regular horse will have a mule.

- Zebra plus donkey will have a zonky.

- Rare horses plus regular horse: will always return regular horse.

- Different mixes of rare horses will always produce regular horses, with the exception of unicorns and pegasus, that will have a white fairy horse.

- In the rest of cases: the offspring will be one of the parents (50% chance) or a new mixture (50% chance) according to the breeding chart. If you however select the easy breeding option, you will 100% of the times obtain the mixture breed instead of any of the parents' breed.

- Undead, ghost and skeleton horses are sterile.

How to obtain the rare breeds:

The key is obtaining a Zorse and using the rare essences:

- Zebra: while riding a cow, spotted horse or zebra you can approach zebras to tame them, otherwise they will flee from you.

- Undead horse: give an essence of undead to any horse. Three kind of undead horses can be obtained: regular, unicorn and flying undead.

- Skeleton horse: the undead horses will eventually turn to skeleton horses over time.

- Nightmare: give an essence of fire to a zorse. 

- Bat horse: give an essence of darkness to a zorse.

- Unicorn: give an essence of light to a nightmare.

- Pegasus: give an essence of light to a bat horse while on the cloud level.

- Dark pegasus: give an essence of darkness to a white pegasus.

- White fairy: mate a white pegasus with an unicorn (they require essence of light as aphrodisiac).

- Blue fairy: give a light blue dye to a white fairy.

- Pink fairy: give a pink dye to a white fairy.

- Ghost horses: randomly appear after tier 3-4 or rare horses perish.

v3.6.1 Edit

Bug fixes:

- Horses not following ropes.

v3.6.0Edit

- Fixed bug with bowl duplication when feeding horses.

v2.14.2Edit

- Fixed bug with horse name disappearing after riding it.

v2.14.1Edit

- Fixed bug where horses will jump extremely high.

- Fixed bug where horses and BigCats will have their health reset every time the game loads.

- Fixed bug with horses health bar always being red.

v2.13.1Edit

- Fixed bug with horses / fall damage.

v2.12Edit

- You can change the name of tamed dolphins, sharks, kitties, BigCats and horses by using a medallion or a book.

- Another improvement on horse riding: now you can use tools, place blocks and pick up items while riding a horse. You can also shoot arrows and use weapons. You can now only dismount a horse by using the sneak key (shift). Very handy to construct while riding a pegasus!

- Horses will suffer damage from mobs when they have the player as a rider.

v2.11Edit

- Horses will now toggle movement on/off when user right clicks on them while wearing a whip.

- Horses can now be roped and towed. You can tow as many horses as you want. You can even tow a horse while flying on a pegasus.

- The bags of the packhorse and black pegasus won't be displayed until you give a chest to the horse.

- Fixed bug with horses growing bigger than normal if fed repeatedly.

- Horses are no longer attacked by wolves.

- Horses are also tamed instantly if given a golden apple.

- Horses now also accept cake as a breeding food.

- Horses won't be attacked by wolves if the player suffers from fall damage.

- Tamed horses can now be given a name.

v2.10.3Edit

- Fixed horses moving when ridden.

v2.9.4Edit

- Rewrote horse/dolphin riding code.

v2.9.2Edit

- Fixed horse/dolphin spinning bug.

- Horses no longer eat stones.

v2.8Edit

- Fixed bug with hunters attacking horses even after selecting otherwise in the menu settings.

- Fixed deathhorse and deathWerewolf bugs.

v2.5.3 Edit

- Baby horses look smaller. They slowly grow over time. You can't tame or saddle a baby horse. They won't despawn if they're bred.

- There is a 1/5 chance of finding baby horses in the wild (they can despawn).

v2.5.2Edit

- Fixed bug with nightmares' special ability.

- Fixed game crashing bug when killing pack horses.

- Increased spawn rate of horses (from groups of 4 to 6).

v2.5.1 Edit

- Fixed wing flipping bug in birds and pegasus.

- Fixed bug that prevented horse riding.

v2.3 Edit

- Fixed typo in one of the horse sound files (thanks to CrimsonCrow for the heads up).

v2.1.1Edit

- Fixed spinning bug when mounting horses.

- Horses will no longer eat eggs.

-You can now offer bowlsoup to the horses in addition to pumpkins for reproduction.

- You can now use the torch to open the horses inventory.

- Fixed the 'undead horse glitch'.

- ? fixed the horse chunk eating glitch.

v2.01Edit

- Removed sound bug when pegasus and black pegasus landed.

- Removed damage done to horse by rider.

- You can also open the horse inventory if you're holding a torch.

- Only one horse will become sterile after breeding (before, both would become sterile).

- Sterile horses won't accept pumpkins or eggs.

v1.6.6Edit

- Added a breeding system for horses and 3 new horses: pack horse, nightmare and black pegasus.

- Horses get healed when fed.

- Giving an apple to a horse will tame it automatically.

- Added eating sounds to the horses so you know it is eating the food.

- Added inventory to two horses: pack horse and BlackPegasus.

v1.6.5Edit

- Added horses including unicorns and pegasus.

- Increased health of horses.

- Made spawns for unicorns and pegasus rarer.

- Decreased damage of unicorns after jumping.

- Increased health. - Fixed bug with spawn rarity (lucky you if you got your pegasus/unicorn). - Fixed unicorn jumping damage.

Trivia Edit

  • The horse spawn egg shares the same texture as the Minecraft horse spawn egg.
  • Riding a horse and having a tamed bunny, kitty, turtle or bird on your head will make it run faster and jump higher than usual. When riding any flying horse, having any small mob on your head will make the flying horse charge forward while flying.
  • If a player picks up leather dropped by a horse, they will receive the “Cow Tipper" achievement. This is due to the achievement being given when a player picks up any piece of leather instead of being given when one kills a cow.
  • Giving a fairy horse equipped with a chest an essence of undead will turn it into an undead unicorn with a chest on it. This is the only legitimate way to get a chested undead unicorn.
  • Jeb worked with DrZhark to implement horses for Minecraft 1.6.
  • In the End Poem, DrZhark is credited for the creation of the horse.
  • Even though Minecraft horses prevented many types of horses from spawning, DrZhark has preserved the Mo' Creatures horses and made it so that they can breed with Minecraft horses.
  • If you shoot an arrow at your horse when riding it, the horse will not take damage. It will go through the horse's body as long as you are riding it.
  • If you look through a dark blue fairy horse's wings at a pegasus, you can't see it.

Gallery Edit

References Edit

  1. https://www.youtube.com/watch?v=KQ6zr6kCPj8

Ad blocker interference detected!


Wikia is a free-to-use site that makes money from advertising. We have a modified experience for viewers using ad blockers

Wikia is not accessible if you’ve made further modifications. Remove the custom ad blocker rule(s) and the page will load as expected.