| Grizzly Bear|
|Health points||40 ( × 20)|
|Attack strength|| Easy: 3 () |
Normal: 4 ()
Hard: 6 ()
|Spawn||Solid surfaced blocks with a minimum of two block spaces above them|
|Entity ID|| MoCGrizzlyBear
Grizzly bears are tamable mobs found in the Overworld.
Natural generation Edit
Grizzly bears spawn on grass blocks at light levels of 9 or more with at least 2 block space above. They often spawn in groups of 4 during world generation, along with cubs.
Grizzly bears drop 0-2 hide upon death. This can be increased with the Looting enchantment. They drop 1 to 3 experience when killed by a player or tamed wolf.
If a grizzly bear was equipped with a saddle or chest, they will also be dropped, as well as any contents of its inventory.
Grizzly bears wander around aimlessly, avoiding cliffs high enough to cause fall damage, and usually staying out of water. Their behaviour is similar to rats in the way they attack - at day, or in high light levels, they are passive, but once they get into light levels of 7 or less, they will become hostile towards the player. Grizzly bears will also attack other mobs (with the exception of big cats and other bears); most of which include animals such as cows, sheep, foxes and turkeys.
Grizzly bear cubs are passive, and will not attack if provoked. Like other bears and baby mobs, cubs will follow adults.
A grizzly bear can be tamed by right-clicking on a cub with any Minecraft meat in hand. Mo' Creatures food will not work. After it has been tamed, the naming screen will appear. Tamed bears can be healed with any meat, and can be renamed with a medallion, book or name tag.
Tamed grizzlies can be made to sit with a whip, and will not move until the whip is used again.
Feeding tamed grizzly bears any meat together in an enclosed space will activate love mode. The offspring will grow progressively larger with time until they reach their full size. The naming screen will also appear as soon as the offspring is produced, and, once named, will be tamed to the player.
The breeding pair needs to be kept away from other bears, and also need to be kept close in order to breed, therefore it is recommended to place them in a fenced area.
Grizzly bears can wear either vanilla or crafted saddles so they can be ridden. Once a bear is tamed and saddled, the player can control it with the WASD keys, and use spacebar to jump. The player can also use any item while riding a bear, including drinking or throwing potions; activating doors or redstone devices; using chests, crafting tables, and furnaces; breaking and placing blocks; and attacking with melee weapons or bows.
If a bear has been given a chest, it will acquire 18 inventory slots. The chest can be accessed by holding down shift and then right-clicking on it.
Chests can be given to a bear by right-clicking on the bear with the chest in hand, and afterwards the chest cannot be removed, except by killing the bear, placing the bear in a pet amulet, or by using shears. Upon death, the bear will drop the attached chest and its contents.
- Bears can now be tamed by giving meats to cubs.
- Bears can now be ridden and given chests.
- Split bears into separate entities.
v8.0.0 DEVa Edit
- Added bear attack animation.
- Fixed bounding box of bears.
- Bears will check spawning surroundings, if within 12 blocks of sugar canes, it will become a panda.
If the biome where the bear is spawning has the word bamboo in its name, it will also be a panda.
- Bears no longer remain sitting for so long.
- Changed boars and bears models.
- Bears no longer spawn within 8 blocks of torches.
- Fixed bug with bears' snouts.
- Fixed bug with snouts being off 1 pixel when rotating head in bears.
- Fixed bug with bears not attacking livestock.
- Reduced spawn rate of bears.
Major changes to A.I:
- Bears won't attack lions, but they will attack any other mobs.
- Reduced bear spawn rate to 1/3.
- Grizzly bears are the second largest bear, after polar bears.
Big Cat • Bird • Bunny • Crab • Dolphin • Elephant (Mammoth)• Fishy • Fox • Goat • Horse • Jellyfish • Kitty • Komodo Dragon • Manta Ray • Manticore • Medium Fish • Ostrich • Panda • Piranha • Raccoon • Scorpion • Shark • Small Fish • Snake • Stingray • Turkey • Turtle • Wyvern