|Health points||10 ()|
|Spawn||Opaque blocks with a large block space above them.|
Roaches spawn on grass blocks at light levels of 9 or more with a large block space above. They often spawn in groups of 4 during world generation.
When approached by the player or a mob, a Deer will run and jump away from them; they will run away from anything bigger than a Minecraft Chicken.
Being a passive mob, they are peaceful creatures, and will never attack. However, when running they can be very fast sprinters, as well as high jumpers, and will jump around wildly when trying to escape. This can make them difficult to attack or trap.
Deer cannot be bred.
Deer will despawn after some time, making any efforts other than killing them useless. However, if a Deer has been named with a Name Tag, it will not despawn.
Deer are shy mobs, so the best way to kill them is to shoot them from afar with a Bow. If you lack a Bow however, get a sword and run up to them. They are usually found in groups of three, so it is safe to charge. If the player misses one, there are two more.
Deer have a chance to drop 0-2 Fur when killed. In older versions, they dropped Raw Porkchops.
There are three variants:
- A male (buck)
- A female (doe)
- A baby (fawn)
If the Deer is a male, it will have antlers and will be much larger than females and fawns. If the Deer is a female, it will have no antlers. Fawns are much smaller and have speckles
- Deer will now jump when fleeing from mobs.
v6.0.0 DEV R5
- Fixed Wraiths and Deer not moving.
- Decreased size of adult Deer.
- Added Deer sounds.
Big Cat •
Elephant / Mammoth •
Komodo Dragon •
Manta Ray •
Medium Fish •
Small Fish •