|Health points||10 ()|
|Spawn||Plains, Forests and Taiga|
Deer can be found in the Overworld in Plains, Forests and Extreme Hills. They may be found in herds with bucks, does and fawns.
When approached by the player or a mob, a Deer will run and jump away from them, they will even run away from anything bigger than a Minecraft Chicken.
Being a passive mob, they are peaceful creatures, and will never attack. However, when running they can be very fast sprinters, as well as high jumpers, and will jump around wildly when trying to escape. Deer can jump over wooden fences. This can make them difficult to attack or trap.
Deer cannot be bred.
Deer will despawn after some time, making any efforts other than killing them useless. However, if a Deer has been named with a Name Tag, they will not despawn.
Deer are shy mobs, so the best way for the player to kill them is to shoot them from afar with a Bow. If he/she lacks a Bow, they can get a sword and run up to them. They are usually found in groups of three, so it is safe to charge. If the player misses one, there are two more. They gather under trees for some reason.
Deer have a chance to drop Fur when killed. In older versions, they dropped Raw Porkchops.
There are three variants: A male (buck), a female (doe) and a fawn. If the Deer is a male, it will have antlers, be much larger than the others and look more upright.
If the Deer is a female, it will have no antlers and look outward more. Fawns are much smaller and are more spotted than a doe.
- Deer will now jump when fleeing from mobs.
v6.0.0 DEV R5
- Fixed Wraiths and Deer not moving.
- Decreased size of adult Deer.
- Added Deer sounds.