|Health points||6 ()|
|First appearances||See History|
|Drops||Raw Crab (0-2)|
|Sounds|| Hurt & Death
Crabs are small tamable mobs.
Natural generation Edit
Crabs spawn on beach and cold beach biomes. They often spawn in groups of 4 during world generation.
Crabs come in five different colors: blue, orange, green, orange-white, and orange with pink spots.
Crabs will drop 0–2 raw crab meat upon death. They drop 1–3 experience when killed by a player or tamed wolf.
Crabs are passive and will never attack, but they will flee when approached, and raise their pincers when hit. They also tend to dwell into water, although they won't drown.
Like insects, scorpions, silverfish, and spiders, crabs will take extra damage from a weapon enchanted with Bane of Arthropods. They also have the ability to scale up walls, but without the animation. Because of this ability, they may get stuck in ceilings and take damage from suffocation.
A crab can be tamed by right-clicking on one with a fish net. When caught and released from the fish net, the naming screen will then appear and the crab will be tamed.
Tamed crabs cannot be healed by 'feeding' them. The only way to heal them is with a splash potion of Healing or Regeneration.
Taking care of crabs Edit
Since crabs can scale up blocks, it is recommended to keep them enclosed with fence or glass blocks, along with a glass roof to prevent them escaping or suffocating in the ceiling.
- Added three more crab textures.
v5.2.0 DEV Edit
- Insects, scorpions and crabs are now targeted by bane of the arthropods enchantment.
- Crabs can be tamed by using a fish net on them.
- Finished crab animations.
- Added crab meat and cooked crab meat.
- Added crabs (pending animations).
Bear • Big Cat • Bird • Bunny • Crab • Dolphin • Elephant (Mammoth)• Fishy • Fox • Goat • Horse • Jellyfish • Kitty • Komodo Dragon • Manta Ray • Manticore • Medium Fish • Ostrich • Raccoon • Scorpion • Shark • Small Fish • Snake • Stingray • Turkey • Turtle • Wyvern