| Black Bear|
|Health points||35 ( × 17.5)|
|Attack strength|| Easy: 2 () |
Normal: 2 ()
Hard: 3 ()
|Spawn||Solid surfaced blocks with a minimum of two block spaces above them.|
Black bears are tamable mobs found in the Overworld.
Natural generation Edit
Black bears spawn on grass blocks at light levels of 9 or more with at least 2 block space above. They often spawn in groups of 4 during world generation.
Black bears drop 0-2 hide upon death. They drop 1 to 3 experience when killed by a player or tamed wolf.
If a black bear was equipped with a saddle or chest, they will also be dropped, as well as any contents of its inventory.
Black bears wander around aimlessly, much like other mobs. They are passive in light levels of 9 or less, but in light levels of 7 or less, or if provoked, they will turn hostile towards the player. They occasionally attack other mobs when they are hungry, including Minecraft animals such as cows, sheep and pigs.
A black bear can be tamed by right-clicking on a cub with any meat in hand. After it has been tamed, the naming screen will appear. Tamed bears can be healed with any meat, and can be renamed with a medallion, book or name tag.
Tamed black bears can be made to sit with a whip, and will not move until the whip is used again.
Feeding tamed black bears any meat together in an enclosed space will activate love mode. The offspring will grow progressively larger with time until they reach their full size. The naming screen will also appear as soon as the offspring is produced, and, once named, will be tamed to the player.
The breeding pair needs to be kept away from other bears, and also need to be kept close in order to breed, therefore it is recommended to place them in a fenced area.
Black bears can wear either vanilla of crafted saddles so they can be ridden. Once a bear is tamed and saddled, the player can control it with standard directional controls, jump (spacebar), and the mouse. You can dismount your bear by using the 'shift' key.
A player can use any item while riding a bear, including drinking or throwing potions; activating doors or redstone devices; using chests, crafting tables, and furnaces; breaking and placing blocks; and attacking with melee weapons or bows.
A ridden bear will automatically run up any one block high slope. They are rather slow compared to big cats and manticores, but they can be combined with speed potions. A ridden bear can be made to jump.
If a bear has been given a chest, it will acquire 18 inventory slots. The chest can be accessed by holding down shift and then right-clicking on it.
Chests can be given to a bear by right-clicking on the bear with the chest in hand, and afterwards the chest cannot be removed, except by killing the bear, placing the bear in a pet amulet, or by using shears. Upon death, the bear will drop the attached chest and its contents.
- Bears can now be tamed by giving meats to cubs.
- Bears can now be ridden and given chests.
- Split bears into separate entities.
v8.0.0 DEVa Edit
- Added bear attack animation.
- Fixed bounding box of bears.
- Bears will check spawning surroundings, if within 12 blocks of sugar canes, it will become a panda.
If the biome where the bear is spawning has the word bamboo in its name, it will also be a panda.
- Bears no longer remain sitting for so long.
- Changed boars and bears models.
- Bears no longer spawn within 8 blocks of torches.
- Fixed bug with bears' snouts.
- Fixed bug with snouts being off 1 pixel when rotating head in bears.
- Fixed bug with bears not attacking livestock.
- Reduced spawn rate of bears.
Major changes to A.I:
- Bears won't attack lions, but they will attack any other mobs.
- Reduced bear spawn rate to 1/3.
Big Cat • Bird • Bunny • Crab • Dolphin • Elephant (Mammoth)• Fishy • Fox • Goat • Horse • Jellyfish • Kitty • Komodo Dragon • Manta Ray • Manticore • Medium Fish • Ostrich • Panda • Piranha • Raccoon • Scorpion • Shark • Small Fish • Snake • Stingray • Turkey • Turtle • Wyvern